Evaluation
1.
In what
ways does your media product use, develop or challenge forms and conventions of
existing media products
Our project for media was to create a full music promo and to
conceive a full product ready for marketing. This would comprise of a full
video for the band we chose, a CD/DVD digipak with fully created artwork and a
magazine advert. These three parts of the product were integral in their own
way to advertising the song and selling it to the consumer. This is ultimately
the entire reason for their existence, to promote the band and get their name
out there to sell records and make money. I feel that by knowing exactly what
their job is, we were able to make each part of the product unique and more
effective at doing it. As such we felt we should put a lot of effort into,
ultimately coming to a lot of group decisions to decide on a number of things.
We took every aspect into consideration, right down to the font design for the
band.
A music promo should aim to form a synergy with the music and
band, the band should aim to advertise the video and the video should advertise
the band lending each of them to profit off of each other. The video should be
interesting to watch to give it some appeal to watch in the first place and
potentially make the song more memorable by adding imagery to it. A lot of
people remember the video for Thriller much better than the music itself, which
was a huge reason for its success (http://www.youtube.com/watch?v=ufVx80xkim8 – if
you’ve been living under a rock). It’s this reason that we wanted the video to
match the song a much as possible, being light hearted and memorable. To
achieve this; the video should be easy to relate to, to achieve THIS we wanted
to keep it simple, utilizing well known stereotypes for our characters so they seem familiar to the audience with
very little to know about them. We drew on existing videos and ideas to get the
costume and characterisation right for each character to ensure they locked
onto the stereotype and were almost instantly recognizable as the stereotype
they are. This essentially meant that modern culture and media has done half of
our job for us, creating characters everyone knows without us having to use a
word of dialogue or have any context whatsoever. This proved to be a very good
idea as it did mean that the audience could understand the characters well even
in such a short time span of 2 minutes 55 seconds. The narrative of our video
itself is very contemporary of the genre as well, having an underlying serious
tone while still being light hearted at its core. The video itself is designed
to be funny, much in the style of a lot of pop-punk videos such as Blink-182
and Fall Out Boy, I think this shows through very well and the influence is
definitely prominent, another thing that would help the audience to relate to
the video. Pretty much everything about the video lines up with what is
considered the ‘norm’ in the genre, the band is 4-piece, every member is unique
and has their own personality and they perform in an upbeat and energetic
manner. Below are still shots from Blink-182’s ‘All The Small Things’ and Fall
Out Boy’s ‘Sugar,
we’re going down’ to give an idea of non-serious videos.


A digipack is what the final product should be packaged in, as such it should give the general feel of what it is the album or single tells. Usually this is reflected in the artwork of the package itself and what is contained within it. For the artwork we wanted to tell the story of our video in 6 frames, a fairly typical convention for digipacks. We didn’t do anything stylish or artistic on purpose but we wanted show the connection between the two main character’s so we put them on the inside facing each other yet with the separation in the middle of them in the form of the CD. The entire Digipack itself is bathed in dulled, darkened beige to connect all the pictures to each other. It’s important to have a link between all the pictures and to make a general theme between them otherwise it comes off as disjointed and doesn’t look pleasant. The Digipack should also have the job of promoting the video while still being eye catching so that people might want to pick it up off the shelf in a store and listen to it. As such I feel we did a good job in making the album look distinguished from a lot of other albums of the genre, although it’s not bright and colourful like some other pop punk albums, its difference is what would make it noticeable on the shelf, and from there the digipack shows what is to be expected from the song and video while leaving a lot of open ended questions about what it could be about. The shots also have a professional look about them, especially the stage shots of the bare stage and drum kit this will give the band some credibility to those who just pick up the digipack thinking it could just be some amateur band not worth their time. Overall I think the digipack does a good job of being both eye catching and promoting the song and video at the same time. If we were to go back and redo some things I would choose to take some more specialised shots thinking more carefully about what we want from the digipack in terms of themes.
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| Existing video |
| our video |
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| our video |
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| Existing video |
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| Our video |
On the left are all shots from other music videos compared to ones we used, showing how many influences we have had. These influences strongly changed how we would portray and develop the video into the final product. Everything from the costume to the framing of the shots was inspired from videos that already existed. We tried to mimic existing videos while keeping our style of video making, essentially trying to put a new spin on existing works. We hoped this would make the video feel familiar to people as they would have seen the shots somewhere before and would remind them of these other videos. If anything it should make the viewer feel comfortable and reduce the amount of information they’d have to process to understand the video fully, making the viewing experience nicer, also perhaps allowing them to think more about the music itself. This is bordering on intertextuality in a way. We’re not paying homage to famous imagery, but we keep the familiar feeling of other videos while keeping the atmosphere of the video our own.
In terms of set, originally we weren’t going to do too much
for the band to look defined; simply opting for the harsh contrast rather than
extravagance but with the opportunity presented to us we couldn’t refuse so we
used a large stage that is capable of seating a few hundred. This actually
accidently made our video even more conventional, even though we didn’t mean
to. The fact that we ended up performing on a large stage almost links it to
earlier rock and metal videos from the 80’s and 90’s where this type of set was
considered the standard. A good example of this is Aerosmith’s ‘Dude Looks like
a Lady’ (pictured below).
The size of the set we had to work with was definitely the
biggest asset for us as it allowed us to move freely around the band and get
shot angles from anywhere we wanted, leading to very interesting and varied
shots. I don’t think this would have been possible if we had simply used the
white room as intended, I feel the cramped environment would have stifled the
creativity we displayed in camera work and composition, leading to a much
staler video with fewer interesting shots. This would have in turn stifled the
creativity in the editing because there would have been less to work with down
the line. A lot of the more interesting edits in the video came from the
movement of the people on the screen and how they interact with the other
shots. It’s the juxtaposition that spurred a lot of the momentum. So ultimately
you could say the set did quite a bit for the video in general.
The
editing was fairly fast paced throughout the entire video; some of the more
notable edits are in the form of the wavey dream sequence transitions. These
pay homage to Scrubs once again as every time JD has a dream sequence it uses
this exact transition, so much that most people associate it with a dream
sequence straight away, which is exactly what we are aiming for. This works in
our favour because we don’t want people to think what is happening on screen is
actually what the characters are doing in a literal sense. The quicker they
realise that it’s not actually happening the sooner the actual plot of the
story can come to light, that the characters are only imagining it. We also
kept it in every single transition to a dream sequence and becomes something of
a motif
The camera work used is developed from ideas used in more
popular videos as the camera is rarely stationary for the band shots, instead
almost acting like a 5th member of the band moving about the stage
with the musicians. This wouldn’t be so prominent in a mellower genre of music
but for the style we are doing it is a very notable feature that helps
accentuate the pace of the song. The very first band shot that Elliott is a
part of after the band kicks in has the camera track him with a very human
movement to it, this makes the audience feel more part of the band as if they
were watching them themselves rather than just watching a stationary camera on
them. We were aware that this was at risk of having a ‘Shaky-cam’ complaint,
the likes of which films like District 9 and Cloverfield have in which the
camera moves around so much it’s disorientating. We used this camera technique
in a tasteful fashion so we didn’t have this problem in the final product, balancing
out the still shots and moving shots to add as much variety as possible. This
was definitely something we had learned from last year’s thriller video as
almost all the shots in that were stationary and the whole finished thing came
off as very stale. By varying up the way the shots move and are framed in the
way we have it has pretty much ensured that no two shots are too similar and keeps
people watching throughout.
We handled costume and mise-en-scene in a very proficient
manner. We thought very hard about what each character was to wear based around
the stereotype that they belong to and found the clothing accordingly. We made
sure before the shoot that clothing fit, looked good and was practical for the
camera. We then stored the costumes until the shoot to ensure they were in good
condition. Costume itself was inspired by the cultural stereotypes already
given. If you were to go on to Google images and type ‘Nerd’ you would find on
the first page, dozens of characters wearing almost identical attire to what we
had Elliott wear. Same goes for the punk look. We also thought about the
stereotype of white equals good and black equals bad so that audiences would
quickly identify these characters. I feel that we handled this in a very
professional and efficient manner.
This is a screenshot
of the first page of Google images searching ‘Nerd’ to prove my point.
We looked
at the defining characteristics of these stereotypes and mimicked them as much
as possible. The greasy hair, glasses, braces, bracers and bow tie all
contribute to the stereotype’s image so naturally, we took them. We could have
challenged the stereotype and convention by making him a little bit more unique
but this would have only worked against the relatable image we were going for.
This was the same with the punk character, looking for the most relatable
stereotypical aspects to latch onto the audience pre conceived images of a
punk.
We thought about lighting a lot, making sure to hire the
right lights for the shoot to make sure the set used was appropriately
illuminated. We even ended up going as to far to build one of our sets so
everything we might want to do is completely customisable and to our liking.
This proved to be a huge asset as it created some of the nicest shots in the
entire video and brought a whole new aspect of mise-en-scene to the table.
Looking at other rock videos, dark colour schemes tended to be the norm, so in
this respect we did challenge the convention as our video features almost
entirely pastel colours in our video, giving it a very light and warm feel
rather than the moody thoughtful looks that a lot of modern video tend to look
like. We feature a lot of blacks, whites, creams and light blues. In comparison
to say ‘Starlight’ By Muse, this features deep reds and greys to give it a
moody look. This reflects well in our video anyway because the lyrics aren’t
anything deep, nor is the storyline, its light hearted, and so is the colour
scheme.
We decided to use a mixture of Illustration and disjuncture
for our video because we had enough of the lyrics to work out a decent plot
around them but we wanted to flesh it out with some other scenes for comedic
value. The illustration scenes are where the main character and the woman are
talking and having relationship problems. This was illustrated more in the
lyrics analysis post on the blog but on certain key lines we made sure to add a
specific
shot to illustrate what being said. For example in the picture shown we wanted
Eddie push Luke away on the line ‘If you tell me to go’.
This accentuates the line and the scene and makes it clearer to the audience in what’s happening. We thought at first that we should make shots line up with the lyrics on as many shots as possible but we felt they lost meaning nearer the end so we decided to only use it on a few specific shots to make them work better. The disjuncture comes from the comedic scenes that have nothing to do with lyrics. These add variety to the performance and gave us a little artistic freedom in what we wanted to show on screen. We also decided to have a fine balance of narrative to performance, for a 3 minute video we have 1:44 seconds of band shots, but the distribution of the shots was made so that there is more narrative towards the end of the video to make the ending a little more noteworthy. By having more narrative towards the end it makes the audience think about the girl and ultimately, care a little for the outcome of the plot.
We made the pacing of the video match that of the song. As a
rule, every single edit was put directly on the beat so that the video and the
song had a synergetic link toward one another. As the music got faster and more
intense, the edits became more frequent, complimenting one another. This is
most evident towards the end with the match cuts going from the boy to the girl
in quick succession building to the climax of the two getting back together. This
is something that we had improved since last year’s thriller. We realise now
that while we tried to get the pacing of the edits right building up and
slowing down in the right places, we didn’t have the context to put it in so
the effect didn’t work. By this I mean that while the technique was there we
didn’t have any material to put it to, it was just a man walking around in a
church with no coherent story. Now we actually have a plot that we can follow
and have characters we can relate to, this means that the pacing actually has
something to relate to rather than just being there for the sake of being
there. Now we were able to think a lot more clearly about when and why we
wanted the pace of the edits to quicken or slow down and then justify
them to a tasteful degree.

Putting these two promotional posters side by side you can really see how one is definitely influenced by the other, this was something we tried to achieve in the earlier designs for the poster. The poster should aim to promote the band and represent the band in the light they want to be presented in. This medium is pretty tricky for this since there is a distinct lack of space for writing and you only get one page. The poster should say everything it needs to say at a glance. To do this it should be eye catching, easy to read and be as clear as possible. This is what we tried to achieve in this first poster by putting the writing on the darker portion of the photo. We also tried to frame the photo with the text making the writing lead into the picture and vice versa. Ultimately we chose not to use this poster though because it simply wasn’t eye catching enough. While it did stick with the theme of the digipack and compliment both that and the video nicely, it simply did not tell enough information, nor was it interesting to look at so we went with this one instead:
This cover still remains true to the original theme of the
video while creating its own unique look. It’s superbly minimal and tells the
audience everything they might need to know without being obnoxious about the
way it tells the audience this information.
2. How
effective is the combination of your main product and ancillary texts?
The product we had to make eventually came in three parts;
the digipak, the poster and the promo itself. These three parts of the product
should aim to work together in a way that each one will promote the other two
and be promoted by the other two. We aimed to achieve this in our own stylistic
way by linking them together visually. We drew on inspiration from other band’s
posters, album artwork and promos to make all of them look professional. As a
whole every single one of these pieces of the product works well with the other
two and all three of them look similar. If someone were to see say the poster
in the street, even before they saw that it was promoting Scar they would
probably make the link to the video or digipak (Should they have seen it
prior).

Here you can clearly see the shared imagery between the
poster and the digipak. We kept the imagery as a link between them because
it is the most obvious and noticeable link that an audience would make
between the two. Even if the viewer hadn’t looked at the picture carefully
it would still be in their head subliminally. This means one will
definitely promote the other.
Obviously the digipak and poster come from still shots
of the promo itself so those two link together in their imagery.
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During the making of our media product we went through a
number of different stages of audience feedback to try and figure out what
would be the best ideas for our video as we went along. These pieces of
audience feedback proved very helpful in the long run as it made our decision
making easier, due to the fact the audience was answering our questions for us
in essence. We started with a questionnaire which we composed prior to even
deciding on the theme for our video. In this questionnaire we had people of
several age ranges answer what their favourite genre of music is, why and what
videos they expect to see in a video of that genre. We also asked what kind of
medium they tend to watch music videos on (If any) to get an idea of how would
distribute the video and market it. Finally we asked them to listen to an MP3
of ‘As Long As You Know’ by Scar and comment on what genre they would classify
them as and what kind of themes they would expect to see in the video based on
how it sounds. The results helped us think about what the audience would expect
to see from the video. By having them identify the genre for us we would use
the conventions of the genre they said in our video, hopefully making it seem
relatable. I would say this was a huge help to us as a group because it gave us
a solid starting point on where to take our video thematically and plot wise,
we agreed that we wanted a more comedic video rather than a serious one.
A few weeks before filming a woman came in who worked for BMG
records, being a promoter for bands such as Deaf Havana. She works with new
music videos every day, so, not missing an opportunity I got the privilege of
talking to her about our video premise and get her feedback on it. She said she
liked the idea and gave a few ideas of her own to help us along and make the
video look more professional. We took her advice very seriously as she has had
a large role in the success of a number of commercially successful bands
through marketing. This means she has had a lot of experience promoting videos
as well and she knows exactly what works well for a number of genres and
demographics. We took notes on all her thoughts about the video premise and
made a point of incorporating her advice into the video. Namely, she talked
about how mise-en-scene can relate to a genre, a band say, Slipknot will use
dark colours due to their heaviness while Green Day will use bright colours. As
such we should aim to use bright colours to emphasize the comedic elements in
the video rather than the serious ones.
If we could redo the process I think we would choose to have
more questionnaires throughout the creation of the video, pausing the editing
to ask around the demographic what was going well or badly in it so far.
Whether it was going where they’d expect it to, as in if the plot’s doing what
they thought it would, where they think the plot’s going to go, as well as if
the technical elements are what they’d expect from a video of that genre. I
feel that if we had done this then we might have been able to get over some of
the feelings of creative blockage that brought us to a standstill in the video.
We’d have been able to utilise their ideas in our video and draw inspiration,
making it much easier for us.
After we had finished the video itself we decided to post it
to a number of websites that allowed us to get our video to a wide audience and
gain feedback from everyone in an open medium, allowing discussion about the
video, as well as reaching people outside of our demographic. The sites we
decided to use were Youtube and Facebook. Facebook proved to be very helpful in
finding feedback about the final product as it allowed us to make one large
universal post, containing the video and all information needed about it. Then
in the comments section people can discuss what they liked about the video,
what they didn’t, what they thought worked well, what they thought didn’t. This
universal post would be viewable by anyone on our friends list (Unless we chose
otherwise) this would include people inside and outside our target demographic,
allowing for a range of responses. It also included people who didn’t even know
we were making a video, so we had a completely unaltered opinion. I think this
helped a lot as it allowed us to understand what we got right, whether we catered
to our target audience well or not, and how it looks to completely fresh eyes.
4. How
did you use media technologies in the construction and research, planning and
evaluation stages?
The main point about the task we had undertaken was the fact
that we should aim to use unsigned bands to try and avoid any kind of copyright
issues. If we had used a signed band we would run the risk of not being able to
upload it to any kind of public medium since the publisher of the band is
technically well within their right to forcefully take the video or mute it.
Unless of course we were to contact that publisher and go through all the
mandatory procedures to allow us to use
the song legally, which would have probably involved contacting the publisher,
pay royalties to them and the band or simply agree to certain terms and
conditions to make sure that we don’t profit from the video. To get around any
kind of legal issue we simply used www.unsigned.com to allow
us to easily browse through an array of unsigned artists to find the band that
we would want to make a video from their music. Obviously we ended up choosing
Scar but, as outlined on the blog, we went through a number of bands and
browsed a lot of music thoroughly before deciding on a band for good.
Unsigned.com provides
a very nice and easy to use embedded mp3 player on the band page so listening
to the band’s music is very quick and easy to do, which sped up the process of
choosing the band we wanted.
The alternative to
this whole site would have been browsing websites or looking around locally to
find a band we liked and then somehow getting a useable mp3 of the song we
wanted to use. This would have been much harder as finding unsigned bands is
pretty tricky in itself, let alone getting an Mp3 file off them and then
getting their permission to make a video from it. Using Unsigned.com sped the
process up by maybe a few hours.
Blogger proved to be a very useful resource in the creation of the music video as it allowed us to retroactively see our progress over time as the video was conceived and then created. It almost works as a timeline, showing us the beginning stages of our research to when we began story boarding and getting themes and ideas collected before finally getting out and filming. This ability to reflect on how far we’d come gave us motivation to keep going, alongside keeping our minds focussed on what our video was about and what we wanted to include. If we had done everything on paper between the group; inevitably we would have lost at least some of the ideas that we had written down at some point during the process, it would have also probably been harder to access, should we have needed to reference anything later on. Having everything all in one place, time stamped simply proved to be very beneficial to the group as a whole. Blogger also served as a surprisingly good way of communicating in the group sine each of us could easily get on to other group member’s blog and see what they had done, what they needed to do and what they could contribute. While most of the ideas in the group were expressed in person during group meetings in class having access to each of our bloggers was still very effective.
Another large problem we faced during the editing stages of
the video was the problem of audio bleed. Although we had taken the time to
mute every video clip we didn’t want with its source audio (Even going as far
to completely take the audio off the file) some shots still had the audio bleed
through, making it audible over the song and detracting from the video. We
suspect this was inevitably a RAM problem with the IMacs we were editing on and
even after exporting the video with everything muted the audio kept bleeding
through in the final AVI file. The solution to this problem came down to
exporting the video as an AVI, re adding that new file (With the bled audio
bolted onto the video) muting it and then re syncing the music to the single
long video, making sure that everything had remained in time by starting the
music at exactly the same time as it would have before, right down to the
millisecond.
This caused a second problem with
the video, since the video has now been exported twice into an AVI, with no two
ways about it, the video quality was slightly altered. It’s a shame that this
happened but we put the priority of not having the song ruined above the video
quality itself. This is evident in the final video in shots with black or dark
backgrounds as some for the colours come off as over saturated and creates a
nasty pixelated look. Sadly this was entirely a problem caused by the equipment
we were given rather than something we could alter so we simply had to make the
best workaround possible.
Here is clear evidence of the pixilation that occurs because
of the exporting.
Because now we were working with audio files much more than
before and the video had to have a synergy with the audio that we didn’t have
to worry about in the thriller last year we had to accommodate for the changes
and think carefully about the relationship between the video and audio.



































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